AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Ecuador for Q1 2024
In Q1 2024, the top 5 first person games on iOS in Ecuador showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights on these trends.
During the first quarter of 2024, the top 5 first person games on iOS in Ecuador demonstrated diverse trends in weekly downloads, revenue, and active users, according to data from Sensor Tower. Here’s a closer look at the performance of these games:
Call of Duty®: Mobile from Activision Publishing, Inc. saw a steady decline in weekly downloads, starting at around 2.8K in early January and ending at approximately 2.3K by the end of March. Revenue peaked at over $5K in early February but showed fluctuations throughout the quarter, closing at around $4.1K. Active users remained relatively stable, with a slight dip from about 21.1K to 20K over the three months.
Call of Duty®: Warzone™ Mobile, also by Activision Publishing, Inc., launched in mid-March. It quickly garnered attention with around 15.7K downloads in its first week, though this number dropped to 10.8K by the following week. Revenue was modest, starting at $1.8K and slightly decreasing to $1.6K. Active users mirrored the download trend, beginning at 15K and reducing to 14.2K.
Blood Strike - FPS for all from NetEase Games displayed a notable increase in weekly downloads towards the end of the quarter, jumping from 292 in early March to 1.1K in the week of March 18. Revenue showed a similar rising trend, peaking at $198 in the same week. Active users grew significantly, from around 1K at the start of the quarter to nearly 2.9K by the end of March.
Sniper 3D: Gun Shooting Games by Wildlife Studios experienced a consistent download rate, averaging around 450 per week with minor fluctuations. Revenue saw a peak of $360 in early February but generally hovered around $100-$150. Active users maintained a steady presence, averaging around 2.4K throughout the quarter.
Traffic Rider from Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. had weekly downloads ranging from 376 to 511, with a peak in mid-March. Revenue varied, reaching a high of $99 in early February and ending at $83 by the end of March. Active users remained stable, fluctuating between 4K and 4.5K throughout the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Ecuador. For more detailed analytics, visit Sensor Tower.